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"SO FAR, SO GOOD... SO WHAT ?" (2018) 

 

- interactive glory hole installation -

This was a work about frustration. The announced artworks were not visible for the visitors. While a lot of labour had been put into the physical installation, none of the presented works were accessible. The work asked questions about the frustration of the artist (or creators in general) and the frustration of the viewer (or consumers). Light and sound made the works "present", but only the interested and active viewer could access further hints through hidden and inverted "glory holes", allowing people to peep into the installation, while being recorded by a visible "hidden camera".

You can click on the images below ...but nothing will happen. You should have been there!

so_far_web.jpg
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